Contact Definition

Define how parts interact, from rigid bonding to frictional sliding.


If you only have 2 minutes

Define how components interact with each other, from rigid bonding to frictional sliding.

When do I need contact?

You need contact definitions whenever your model consists of multiple parts that touch or slide against each other.

Contact types

TypeDescription
Bonded (tied)Fixed connection, no relative sliding
FrictionalSliding with Coulomb friction
FrictionlessSliding without resistance

Start with bonded contacts, convergence is much better. Only switch to frictional contacts when it's physically necessary.

Avoiding instability

Contact instabilities are the most common cause of convergence problems in assemblies. Check:

  • No initial penetration between contact surfaces
  • A contact type suited to the interface (start with bonded)
  • Correct assignment of contact surface pairs

Troubleshooting contact

If the solver fails or results look unrealistic in the contact zone, see Troubleshooting → Contact Errors.